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Farqfish
Joined: 23 Sep 2019 Posts: 8
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Philip Banks Je Ne Sais Quoi
Joined: 20 Jun 2005 Posts: 11059 Location: Portgordon, Scotland
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Posted: Sat Aug 24, 2024 3:34 am Post subject: |
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They're listening to you and your performance, everything else can be fixed. Most people who've been around for a while have probably been booked based on a phone conversation. Using an iphone416 obvs. |
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Bruce Boardmeister
Joined: 06 Jun 2005 Posts: 7964 Location: Portland, OR
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Posted: Sun Aug 25, 2024 6:28 am Post subject: |
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In my dozens of years of auditioning I have only had a request for raw audio from one potential client. And they were nuts. They want totally clean, dry audio for video game characters, and video game characters voices are tweaked to death for most final productions. On my tablet your two samples sound very similar in audio quality. They IMO also sound lifeless. My thinking is most auditioners are listening with the final production in mind with all the “magic” an engineer might bring. That’s why I add a touch of compression and limiting or whatever to my read that I feel might be received better with some polish, some oomph.
B _________________ VO-BB Member #31 Enlisted June, 2005
I'm not a Zoo, but over the years I've played one on radio/TV. . |
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MBVOXX Been Here Awhile
Joined: 03 Jun 2008 Posts: 236 Location: USA
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Posted: Sat Sep 21, 2024 1:12 pm Post subject: |
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My system is set up with the mic pre going into a 1176 before it hits Pro Tools, so everything gets a bit of 10-12-4. No EQ, just the comp. And everything that gets exported goes out with that mild treatment. They can tweak it on their end.
However, that said, I did an audition last week that called for a "40's Mid-Atlantic News Reel" voice. So I gave them my 'raw' track plus a dupe of that track with "the Kings Microphones" plug in so they could hear it 40's style.
I guess it worked...I got the job. |
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